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 Racing league Assault

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PostSubject: Racing league Assault   Racing league Assault EmptyMon Feb 24, 2014 8:09 pm

Apparently assault wasnt as good as I thought. If you were in the beta test last time then you know what I mean. Now airassault had said that it would be better if the attackers had started at the finish line. I had maybe thought it would be better if the attackers had 30 seconds to scatter along the race. Attackers can be right behind the defenders and start right when the defenders start. I really want you guys to give ideas on how to fix this problem.
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PostSubject: Re: Racing league Assault   Racing league Assault EmptyMon Feb 24, 2014 8:24 pm

Yeah, anytime you want to brainstorm or whatever let me know I'm glad to help.
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ESOR Apollo
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Racing league Assault Empty
PostSubject: Re: Racing league Assault   Racing league Assault EmptyMon Feb 24, 2014 10:20 pm

Yeah I think that it would be easier for the attackers to start at the finish line so it would be like a full on ram battle.
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PostSubject: Re: Racing league Assault   Racing league Assault EmptyTue Feb 25, 2014 9:33 am

Or the attackers can be a checkpoint ahead facing the defenders. Starting at the finish line, the defenders would already be halfway before the attackers get to them.
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