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Posts : 3236 Join date : 2009-09-09 Age : 29 Location : Illinois
Subject: GTA V Xbox One Zombie Apocalypse Roleplay Rules/Event Mon Dec 28, 2015 6:44 pm
First topic message reminder :
Hello everybody and thank you for checking out my Event. Here is a quick video showcasing some of the game play-- Almost 350,000 Views!!! We want to make sure we get a lot of people so make sure you tell your friends about the community.
7 Classes in Total- Survivor, Bandit, Outlaw, Alpha Zombie, Zombie, Lawmen, Sheriff. These will be explained periodically throughout the rules.
Alpha Zombies- -2 will be picked at the beginning of the game -Must wear either bulletproof helmet or a zombie mask, if you don’t have either then wear an animal mask -Can call Lester to reveal players -Can wear body armor -And can use any melee weapon, ANY
Zombies- -Only blunt melee weapons, this means no knives, bottles, etc. - Must wear zombie mask or animal mask - No pretending you’re a human player by holding a gun out. -Can call Lester to reveal players
Survivor- -Everyone except for the 2 alpha zombies picked at the beginning of the match starts out as this -You get 3 lives -If you get killed by a player you only lose 1, if you lose all 3 you're a zombie -But now if you get killed by a zombie/alpha zombie you're automatically a zombie no matter what -If you kill yourself, you’re a zombie - If you're infected by a zombie and you don’t get the antidote, you're a zombie.[/color]
Infected- The way infection works is if you're hit by a zombie TWICE, then you're infected, you get 3 minutes if you're infected by a regular zombie and 2 minutes until you become a zombie. This time limit gives you a time to receive an antidote which can only be used once per game.
Antidote- To get the antidote you must either kill 3 human players, or 6 zombies in that time period. Now again this can only be done once, if you’re infected again after this you will become a zombie no matter what.
Guns- Pistols- All Except Desert Eagle, and Marksman Pistol ,Heavy Revolver Shotguns- All except Heavy Shotty, and the Auto Shotty, Musket, Sweeper Shotgun, Double Barrel SMGS- All except for the Gusenberg, MG, and Combat MG Snipers- None unless you have the specified class for it ABSOLUTELY NO EXPLOSIVES
Outlaw- -Become an Outlaw by killing one human player -One step away from becoming a Bandit -As an Outlaw you get some extra perks this includes a Musket, and a Desert Eagle, Double Barrel Shotgun -You can redeem yourselves by killing a different Outlaw/Bandit which will make you a Lawmen if you kill a Bandit and a Survivor if you kill another Outlaw.
Bandit- -Become a bandit by killing 2 human players -Must wear a mask or the bulletproof paintball mask -Now as a Bandit you will receive the Heavy Sniper, Regular Sniper, a Desert Eagle ,Marksman Pistol, Musket and double barrel -You will be shot on sight by any other player, unless they are also a bandit.
Lawmen- -To become a Lawmen you have to kill either 1 Bandit or 1 Outlaw -As a Lawmen you get a Bulletproof helmet, body armor, Heavy Pistol and sweeper shotgun
Sheriff- -To become a Sheriff you have to kill 2 Outlaws/Bandits -As a Sheriff you receive 1 extra life, both the MG, and the Combat MG, Gusenberg Sweeper Tear gas, a marksmen rifle, plus all the perks the Lawmen has.
Groups- -Max survivors in a group is 4-6 people -No bandits can be grouped with Lawmen or Sherriff the whole group must be one or the other. - If you have a bandit or outlaw with you the whole group is considered bandit or outlaw and the kills will be considered bandit or outlaw kills even if there are survivors in the group
Survivor Stronghold U must have atleast 3-4 people to set up a survivor stronghold and you can have a max of 6-8 people depending on amount of players. Whatever the majority of players is the stronghold will be considered that. Bandits are hidden inside of Strongholds and do not have to reveal that they are bandits. If there are majority bandits they still are considered hidden and its considered a survivor stronghold. If bandits want to remain hidden they cannot shoot on site.
Bandits must not have masks on to so they dont reveal themselves from being hidden in the stronghold
Survivors,Lawmen and sherriff must give a verbal warning then a warning shot before they can kill someone venturing by the stronghold. Bandits can Shoot on Sight.
Spot Rules- -Ladders- 1 Ladder up/2 Ladders up/ 3 Ladders up- One person must be guarding the bottom. -Stores/Gun Store/Etc.- Max amount of people inside is 5 people
Iron Lunging- This pretty much means no running from zombies for more than a minute we don’t want zombies chasing you the whole game. Zombies talk to the person you are chasing over voice chat and give them a time to when they must stop running.
Cars(Vroom Vroom)- -No cars unless used for barricading. To do this one person must be driving the car at a snail's pace while another human stays behind the car to act as the pusher.
The guns can be hard to remember but when in doubt A.R OUT
Last edited by IG Airassault54 on Tue Nov 08, 2016 2:54 pm; edited 3 times in total
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IG Airassault54 Head Administrator
Posts : 3236 Join date : 2009-09-09
Subject: Re: GTA V Xbox One Zombie Apocalypse Roleplay Rules/Event Sun Sep 24, 2017 12:45 am
Bump
Guest Guest
Subject: Re: GTA V Xbox One Zombie Apocalypse Roleplay Rules/Event Mon Sep 25, 2017 9:09 pm
Bump
IG Airassault54 Head Administrator
Posts : 3236 Join date : 2009-09-09 Age : 29 Location : Illinois
Subject: Re: GTA V Xbox One Zombie Apocalypse Roleplay Rules/Event Sat Oct 14, 2017 6:06 pm
Bump
Z0mbieSlayr1022 Undead
Posts : 3 Join date : 2017-10-04
Subject: Re: GTA V Xbox One Zombie Apocalypse Roleplay Rules/Event Sat Oct 14, 2017 6:10 pm
WHO'S EXCITED FOR ZOMBIES RN?!?!?!
IG Airassault54 Head Administrator
Posts : 3236 Join date : 2009-09-09 Age : 29 Location : Illinois
Subject: Re: GTA V Xbox One Zombie Apocalypse Roleplay Rules/Event Mon Oct 23, 2017 7:46 pm
Bump
IG Airassault54 Head Administrator
Posts : 3236 Join date : 2009-09-09 Age : 29 Location : Illinois
Subject: Re: GTA V Xbox One Zombie Apocalypse Roleplay Rules/Event Fri Oct 27, 2017 8:13 pm
Bump
The author of this message was banned from the forum - See the message
The DicTATER 03 Zombie Master
Posts : 28 Join date : 2017-07-26 Age : 21 Location : Kansas
Subject: Re: GTA V Xbox One Zombie Apocalypse Roleplay Rules/Event Tue Oct 31, 2017 7:42 pm
bump
IG Airassault54 Head Administrator
Posts : 3236 Join date : 2009-09-09 Age : 29 Location : Illinois
Subject: Re: GTA V Xbox One Zombie Apocalypse Roleplay Rules/Event Mon Nov 06, 2017 9:20 pm
Bump
IG Airassault54 Head Administrator
Posts : 3236 Join date : 2009-09-09 Age : 29 Location : Illinois
Subject: Re: GTA V Xbox One Zombie Apocalypse Roleplay Rules/Event Fri Nov 24, 2017 8:21 pm
Bump
Bigboybugzy Survivor
Posts : 62 Join date : 2017-08-12 Age : 23 Location : England
Subject: Re: GTA V Xbox One Zombie Apocalypse Roleplay Rules/Event Sat Dec 09, 2017 2:52 am
Bump
The author of this message was banned from the forum - See the message
IG AlmightyG Nemesis
Posts : 132 Join date : 2017-07-21 Age : 20 Location : Orange County
Subject: Re: GTA V Xbox One Zombie Apocalypse Roleplay Rules/Event Thu Dec 14, 2017 10:08 pm
Let's start a Christmas Themed Zombie RP before Christmas starts, or even after Christmas. Bumpitty Bump
Bigboybugzy Survivor
Posts : 62 Join date : 2017-08-12 Age : 23 Location : England
Subject: Re: GTA V Xbox One Zombie Apocalypse Roleplay Rules/Event Fri Dec 15, 2017 5:58 pm
IG AlmightyG wrote:
Let's start a Christmas Themed Zombie RP before Christmas starts, or even after Christmas. Bumpitty Bump
And have people dressed as elf's if they are zombies and Santa's if they are human
The author of this message was banned from the forum - See the message
IG AlmightyG Nemesis
Posts : 132 Join date : 2017-07-21 Age : 20 Location : Orange County
Subject: Re: GTA V Xbox One Zombie Apocalypse Roleplay Rules/Event Tue Dec 19, 2017 7:05 pm